home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Nejlepší hry
/
Nejlepsi hry.iso
/
hry
/
sea of chaos
/
sea_install.msi
/
_15C39AAA7726369D39812BD40F01CF6A
/
_4554E60E66FF4E0C9D161A3E0A5DE48B
< prev
next >
Wrap
Text File
|
2005-03-08
|
5KB
|
256 lines
xof 0303txt 0032
template VertexDuplicationIndices {
<b8d65549-d7c9-4995-89cf-53a9a8b031e3>
DWORD nIndices;
DWORD nOriginalVertices;
array DWORD indices[nIndices];
}
template EffectParamDWord {
<e13963bc-ae51-4c5d-b00f-cfa3a9d97ce5>
STRING ParamName;
DWORD Value;
}
template FVFData {
<b6e70a0e-8ef9-4e83-94ad-ecc8b0c04897>
DWORD dwFVF;
DWORD nDWords;
array DWORD data[nDWords];
}
template EffectFloats {
<f1cfe2b3-0de3-4e28-afa1-155a750a282d>
DWORD nFloats;
array FLOAT Floats[nFloats];
}
template EffectString {
<d55b097e-bdb6-4c52-b03d-6051c89d0e42>
STRING Value;
}
template EffectDWord {
<622c0ed0-956e-4da9-908a-2af94f3ce716>
DWORD Value;
}
template EffectInstance {
<e331f7e4-0559-4cc2-8e99-1cec1657928f>
STRING EffectFilename;
[...]
}
template AnimTicksPerSecond {
<9e415a43-7ba6-4a73-8743-b73d47e88476>
DWORD AnimTicksPerSecond;
}
template VertexElement {
<f752461c-1e23-48f6-b9f8-8350850f336f>
DWORD Type;
DWORD Method;
DWORD Usage;
DWORD UsageIndex;
}
template DeclData {
<bf22e553-292c-4781-9fea-62bd554bdd93>
DWORD nElements;
array VertexElement Elements[nElements];
DWORD nDWords;
array DWORD data[nDWords];
}
template EffectParamFloats {
<3014b9a0-62f5-478c-9b86-e4ac9f4e418b>
STRING ParamName;
DWORD nFloats;
array FLOAT Floats[nFloats];
}
template EffectParamString {
<1dbc4c88-94c1-46ee-9076-2c28818c9481>
STRING ParamName;
STRING Value;
}
Frame Sphere03 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.048921,0.000000,1.000000;;
}
Mesh {
16;
0.000000;2.500000;0.000000;,
0.000000;1.250000;2.165064;,
-1.875000;1.250000;1.082532;,
-1.875000;1.250000;-1.082532;,
0.000000;1.250000;-2.165064;,
1.875000;1.250000;-1.082531;,
1.875000;1.250000;1.082532;,
0.000000;-1.250000;2.165063;,
-1.875000;-1.250000;1.082532;,
-1.875000;-1.250000;-1.082532;,
0.000000;-1.250000;-2.165063;,
1.875000;-1.250000;-1.082531;,
1.875000;-1.250000;1.082532;,
0.000000;-2.500000;0.000000;,
0.000000;1.250000;2.165064;,
0.000000;-1.250000;2.165063;;
24;
3;0,2,1;,
3;0,3,2;,
3;0,4,3;,
3;0,5,4;,
3;0,6,5;,
3;0,14,6;,
3;1,8,7;,
3;1,2,8;,
3;2,9,8;,
3;2,3,9;,
3;3,10,9;,
3;3,4,10;,
3;4,11,10;,
3;4,5,11;,
3;5,12,11;,
3;5,6,12;,
3;6,15,12;,
3;6,14,15;,
3;13,7,8;,
3;13,8,9;,
3;13,9,10;,
3;13,10,11;,
3;13,11,12;,
3;13,12,15;;
MeshNormals {
16;
0.000000;1.000000;0.000000;,
0.000000;0.441332;0.897344;,
-0.777123;0.441332;0.448672;,
-0.777123;0.441332;-0.448672;,
0.000000;0.441332;-0.897344;,
0.777123;0.441332;-0.448672;,
0.777123;0.441332;0.448672;,
0.000000;-0.441332;0.897344;,
-0.777123;-0.441332;0.448672;,
-0.777122;-0.441332;-0.448672;,
0.000000;-0.441332;-0.897344;,
0.777123;-0.441332;-0.448672;,
0.777122;-0.441332;0.448672;,
0.000000;-1.000000;0.000000;,
0.000000;0.441332;0.897344;,
0.000000;-0.441332;0.897344;;
24;
3;0,2,1;,
3;0,3,2;,
3;0,4,3;,
3;0,5,4;,
3;0,6,5;,
3;0,14,6;,
3;1,8,7;,
3;1,2,8;,
3;2,9,8;,
3;2,3,9;,
3;3,10,9;,
3;3,4,10;,
3;4,11,10;,
3;4,5,11;,
3;5,12,11;,
3;5,6,12;,
3;6,15,12;,
3;6,14,15;,
3;13,7,8;,
3;13,8,9;,
3;13,9,10;,
3;13,10,11;,
3;13,11,12;,
3;13,12,15;;
}
MeshTextureCoords {
16;
0.500000;-0.072816;,
0.000000;0.213592;,
0.166667;0.213592;,
0.333333;0.213592;,
0.500000;0.213592;,
0.666667;0.213592;,
0.833333;0.213592;,
0.000000;0.786408;,
0.166667;0.786408;,
0.333333;0.786408;,
0.500000;0.786408;,
0.666667;0.786408;,
0.833333;0.786408;,
0.500000;1.072816;,
1.000000;0.213592;,
1.000000;0.786408;;
}
MeshMaterialList {
1;
24;
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0;
Material {
1.000000;1.000000;1.000000;1.000000;;
3.200000;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"shiny_metal.png";
}
}
}
VertexDuplicationIndices {
16;
14;
0,
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12,
13,
1,
7;
}
}
}